Going mobile
CHINA’S mobile gaming revenue hit 63.4 billion yuan (US$9.32 billion) in the first half of this year, 12.9 percent higher than a year earlier and more than double the total gaming industry’s growth of 5.2 percent, according to a report released at ChinaJoy, the largest gaming show in Asia.
It attracted more than 96,000 visitors on Sunday and ends today.
China’s Vivo, the world’s No.3 smartphone vendor, showcased upgraded algorithms simulating surround sound effects, specially optimized for gaming. The software upgrade will be available for the Vivo NEX soon.
Home electrical appliance retailer Gome also launched a new operating system and a new phone, which includes facial recognition, at ChinaJoy.
Smartphone vendors should invest in e-sports to diversify as phone sales flatten, according to researcher Canalys.
By June, China’s gaming application downloads hit 220 billion, accounting for 15 percent of total mobile app downloads.
(Zhu Shenshen)
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