Microsoft hopes Kinect spur Xbox sales
BATTLING its Japanese gaming rivals on their home turf hasn't been easy for Microsoft Corp.
Its Xbox 360 game console runs a distant third in sales in Japan behind Sony Corp's PlayStation 3 console and Nintendo Co's Wii.
But the Seattle-based company is armed with a new weapon - its new controller-free Kinect game technology - that it hopes will convince Japanese consumers to embrace the Xbox 360.
The company introduced the highly anticipated Kinect to the Japanese media yesterday, touting its ability to broaden the Xbox's appeal to the entire family.
Once known as Project Natal, Kinect stretches the concept of motion capture that propelled the Wii's global success. But Microsoft eliminated the controller completely. Kinect relies instead on a camera system that recognizes gestures and voices, enabling players to control on-screen avatars in action and sports games simply by moving their own bodies.
"All you have to do is play (Kinect), or watch people play it," said Takashi Sensui, head of Microsoft's home and entertainment division in Japan. "It's nothing you've seen, and it's a brand-new experience that I think a lot of people will be attracted to."
Until now, the Xbox has been known as the device to play hard-core shooter games such as "Halo." In the United States, Microsoft ranks second in console sales after Nintendo, just ahead of Sony.
Microsoft has some catching up to do in Japan. As of last week, it had sold some 150,000 Xbox 360 console this calendar year, according to Media Create Co, a Tokyo-based gaming market research company. Nintendo sold about a million Wii units during the same period, while Sony sold just under a million.
Microsoft said that Kinect will go on sale in Japan on November 20.
Its Xbox 360 game console runs a distant third in sales in Japan behind Sony Corp's PlayStation 3 console and Nintendo Co's Wii.
But the Seattle-based company is armed with a new weapon - its new controller-free Kinect game technology - that it hopes will convince Japanese consumers to embrace the Xbox 360.
The company introduced the highly anticipated Kinect to the Japanese media yesterday, touting its ability to broaden the Xbox's appeal to the entire family.
Once known as Project Natal, Kinect stretches the concept of motion capture that propelled the Wii's global success. But Microsoft eliminated the controller completely. Kinect relies instead on a camera system that recognizes gestures and voices, enabling players to control on-screen avatars in action and sports games simply by moving their own bodies.
"All you have to do is play (Kinect), or watch people play it," said Takashi Sensui, head of Microsoft's home and entertainment division in Japan. "It's nothing you've seen, and it's a brand-new experience that I think a lot of people will be attracted to."
Until now, the Xbox has been known as the device to play hard-core shooter games such as "Halo." In the United States, Microsoft ranks second in console sales after Nintendo, just ahead of Sony.
Microsoft has some catching up to do in Japan. As of last week, it had sold some 150,000 Xbox 360 console this calendar year, according to Media Create Co, a Tokyo-based gaming market research company. Nintendo sold about a million Wii units during the same period, while Sony sold just under a million.
Microsoft said that Kinect will go on sale in Japan on November 20.
- About Us
- |
- Terms of Use
- |
-
RSS
- |
- Privacy Policy
- |
- Contact Us
- |
- Shanghai Call Center: 962288
- |
- Tip-off hotline: 52920043
- 沪ICP证:沪ICP备05050403号-1
- |
- 互联网新闻信息服务许可证:31120180004
- |
- 网络视听许可证:0909346
- |
- 广播电视节目制作许可证:沪字第354号
- |
- 增值电信业务经营许可证:沪B2-20120012
Copyright © 1999- Shanghai Daily. All rights reserved.Preferably viewed with Internet Explorer 8 or newer browsers.